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Old May 06, 2005, 07:46 PM // 19:46   #61
Blackace
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Quote:
Originally Posted by OvertheHill
You don't need a ton of options with hammers. Big hammer warrior monks with smite skills putting casters on their butts during PvP with knockdown is the only option a hammer user could ever need
Stop playing newbs and you'll see they are inferior.
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Old May 06, 2005, 09:00 PM // 21:00   #62
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Quote:
Originally Posted by Blackace
Stop playing newbs and you'll see they are inferior.
What about the Fianna build? :P
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Old May 06, 2005, 09:34 PM // 21:34   #63
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what about it? Just because a guild uses hammer wars doesnt mean that Hammer warriors are good. Find out why they used the hammer build, vs who,why and how it worked then come back with that knowledge and piece it all together.
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Old May 07, 2005, 02:52 AM // 02:52   #64
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A lot of interesting builds here, but I have one observation.

How do people survive without interrupt skills? Most of the builds here do not include any interrupts.

On all of my characters, I am constantly using interrupts. It's a vital part of my game and I would be so much weaker without it.

For my warrior, I actually use Distracting Blow a lot. It does no damage, but it costs energy, so I can use it whenever, instead of relying on adrenal build up. It's also very fast, which is really helpful. Hammer knockdown are too slow to interrupt faster skills/spells.

Last edited by Selene; May 07, 2005 at 04:30 AM // 04:30..
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Old May 07, 2005, 03:00 AM // 03:00   #65
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I use a hammer because I have yet to find a good Sword or Axe.
I may switch to a sword or axe but I doubt because I like hammers. Nothing you say will change that.
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Old May 07, 2005, 02:20 PM // 14:20   #66
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Can healing hands be used on yourself? Or can it only be another party member?
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Old May 08, 2005, 03:55 AM // 03:55   #67
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Ugh... I can't decide between W/Mo or W/E.
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Old May 08, 2005, 06:15 AM // 06:15   #68
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Quote:
Originally Posted by Blackace
what about it? Just because a guild uses hammer wars doesnt mean that Hammer warriors are good. Find out why they used the hammer build, vs who,why and how it worked then come back with that knowledge and piece it all together.
Was a joke, but just for fun, I'm guessing it's because the hammer guy was the caller, so that he knocklocks a bit while the target sits there getting hammered(ohhh a pun) by the team. Then again, who am I kidding, I have no idea what hammers are used for. I don't even touch them
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Old May 16, 2005, 11:12 AM // 11:12   #69
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this is my build, good or bad?

W/N
swordsmanship 10
Strength 10
curses 7
blood magic 4

instead of a shield i use a grim cesta that gives me +10 energy cause i normally have only 20, this allows me to cast 2 15 energy spells.
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Old May 20, 2005, 04:36 AM // 04:36   #70
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My build so far for both PVP and PVE are:
Warrior/Elementalist
7 Earth Magic
7 Strength(+1 Rune)
12 Swordsmanship(+1 Rune, +1 Hat)
7 tactics(+1 Rune) - Trying to get a strength based shield to switch with my tac. shield, I really hate this stat.

Seeking Blade
Galrath Slash
Final Thrust
Pure Strike
Frenzy(use this often in PVE and PVP)
Sprint(can be taken out for Ward or Sever Artery/Gash)
Hamstring
Armor of Earth

Well, I find this build to be great for me in tanking and damage dealing. I've got a nice guild so I'm almost never monk-less. In PVP, this is geared toward destroying casters in a very short time, just hit a couple times Pure Strike, Seeking, Galrath, then final when they're down to >50%. In tanking, it's pretty simple. Just pop Armor of Earth, Frenzy and go crazy. Armor makes up the 2x damage you take from Frenzy.

Edit - forgot to mention I haven't done the second 15 attr point quest yet, once I do I'm gonna pile those into 1 more strength, and the rest into earth magic.

Last edited by chuong; May 20, 2005 at 04:38 AM // 04:38..
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Old May 23, 2005, 04:44 PM // 16:44   #71
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Wouldn't a W/R work well at crowd/single target control?

Axe Mastery 10+2
Strength 9+1
Wilderness Survival 11

Cyclone Axe (Axe Attack)
Perform a spinning axe attack striking for +10 damage to all adjacent opponents.


Axe Twist (Axe Attack)
If this attack hits a foe suffering from a deep wound, you strike for 16 more damage and that foe suffers from weakness.


Sprint (Stance)
For 12 seconds, you move 25% faster.


Distracting Blow (Attack)
Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).


Apply Poison (Preparation)
For 12 seconds, enemies struck by your physical attacks become poisoned for 12 seconds.


Whirling Defense (Stance)
For 8 seconds, you have 75% chance to block attacks. Whenever you block an arrow this way, adjacent foes take 5 piercing damage.


Flurry (Stance)
For 5 seconds, your attack rate is increased, but you deal less damage.


Eviscerate (elite) (Axe Attack)
If Eviscerate hits, you strike for +34 damage and inflict a deep wound, lowering your target's maximum health by 20% for 17 seconds. This is an elite skill.


What do you guys think of this one? What you could do with this build is: Apply Posion, cyclone axe in the middle of a mob, activate Whirling Defense so you avoid 75% of the attacks for 8sec while your killing them (MASS POSION!!), or just Apply Posion and go after one mob at a time

For PVP I don't know how well this will do..
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Old May 25, 2005, 11:45 PM // 23:45   #72
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wats the best type of sword? like is it dragon sword, etc. and is there a chart like the bow one that shows speeds and stuff?
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Old May 28, 2005, 05:16 AM // 05:16   #73
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Quote:
Originally Posted by YCantUDie
wats the best type of sword? like is it dragon sword, etc. and is there a chart like the bow one that shows speeds and stuff?
I believe they're all the same, just looks are different.
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Old May 29, 2005, 03:51 PM // 15:51   #74
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War/Mo

Axe 12+4
Strength 8+1
Smite 10

Cleave {E}
Swift Chop
Penetrating Blow
Disrupting Chop
Frenzy
Sprint
Strength of Honor
Restore Life
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Old May 29, 2005, 04:00 PM // 16:00   #75
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So, anyone figure out how to make warriors hit in the game? Even Fear Me can't save you if you don't hit.
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Old May 29, 2005, 09:46 PM // 21:46   #76
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Quote:
Originally Posted by Xellos
So, anyone figure out how to make warriors hit in the game? Even Fear Me can't save you if you don't hit.
Flurry to counter blind, perhaps? I dunno.
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Old May 30, 2005, 04:48 PM // 16:48   #77
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PvP Knocklock Hammer
Warrior/Monk

Hammer Mastery 12, +3 Rune, +1 Hat
Strength 9, +1 Rune
Smiting Prayers 9
Healing Prayers 3

Devastating Hammer
Heavy Blow
Crushing Blow
Mighty Blow
Frenzy
Sprint
Judge's Insight
Restore Life

What is the attribute Smiting Prayers for? I did read it and it said it had to do with monk smiting skills, but none of the skills listed above are monk smiting skills right? Haha, I'm just really confused :P Thanks for helping out with divers builds!

Last edited by MadeInChina; May 31, 2005 at 04:11 AM // 04:11..
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Old May 31, 2005, 01:37 AM // 01:37   #78
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Quote:
Originally Posted by MadeInChina
What is the attribute Smiting Prayers for? I did read it and it said it had to do with monk smiting skills, but none of the skills listed above are monk smiting skills right? Haha, I'm just really confused :P Thanks for helping out with these diverse threads!
Judge's Insight

Quote:
Originally Posted by MadeInChina
Ah I see, hmm well for Judge's Insight..the description says "target ally's attacks deal Holy damage and have +20% armor penetration." But, can you use Judge's Insight on yourself?
Yes. Target ally includes yourself. Target other ally doesn't.

Last edited by filter; May 31, 2005 at 04:32 AM // 04:32.. Reason: To answer the post below
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Old May 31, 2005, 04:14 AM // 04:14   #79
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Ah I see, hmm well for Judge's Insight..the description says "target ally's attacks deal Holy damage and have +20% armor penetration."

But, can you use Judge's Insight on yourself? If not, the attribute, smiting prayers, would be used to help others and not for oneself? Thanks again.
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Old May 31, 2005, 09:35 PM // 21:35   #80
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http://www.guildwarsguru.com/forum/s...ad.php?t=16868

Not too basic, and not too advanced.

Early game, self healing with blood magic is quite nifty and the damage reduction spells aren't energy efficient at all.

Late game, self healing goes down the toilet and you find that damage reduction hexes will save your behind.

My experienced basics of leveling with a W/N.
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